This game is amazing!
I love all the new turrets!!
What a great expansion to an already epic game!
This game is amazing!
I love all the new turrets!!
What a great expansion to an already epic game!
Thanks!
Simple Play Great Game
I love the many complex ways to win the game and how every game is different. The strategy is a simple one but the game is still very engaging.
We're glad you enjoyed it!
was this game made with box2d?
or is ape a box2d analog?
(physics engine)
Great game superb music i flet like i was in washu's lab in tenchi muyo
Its APE, i made the music myself, so im glad that you liked it!
needs work
you need inertia
you need more interactive shapes and a better tutorial for controls
you need to put a back on your buttons so we don't have to click tiny letters
you need to continue to make flash games
the only way to get better is to just keep working and learn from friends and tutorials
looking forward to your next one :)
Thanks man.
I don't know what intertia is unfortunately.
I will make more interactive shapes and so on.
And yeah, I was told to do that, but I forgot/got a bit lazy, lol.
And thanks, yeah, I understand, so I'm going to make Bump! 2.0 and make it even better.
I clicked everything...
i clicked everything isn't thaqt the same as reading ;D
/qoute/
It was great. real spooky. but i dun understand why I got killed in the end...
1 hour ago
Author's Response:
you have to read everything.
/qoute/
the last note explains the ending pretty much.
nothing new but...
nice presentation and it became very addicting. your collicion detection was spot on and your skin was great. I really liked the reflection in the floor.
keep it up!!
thank you for you comments. i really appreciate it. i assure to provide much better content in future.
check your code it doesn't work
didn't load for me
got to the program survivor and then went back to loading screen
Sorry we had a bug. An eternal loop. Fixed now.
you sir have a future
enough said
actually I have a great future behind me.
nice
i dig it, what function did you use for the boucy after motion in your action script for movement i know there is some sort of rubber band function but i forget and i thnk you used a great example of it in this game!!!!
greta job!
import mx.transitions.Tween;
import mx.transitions.easing.*;
this.onMouseDown = function() {
myTweening = new Tween(movclip, "_x", Elastic.easeOut, movclip._x, _xmouse, 2, true);
myTweening = new Tween(movclip, "_y", Elastic.easeOut, movclip._y, _ymouse, 2, true);
};
this exact code will work if you give your object the instance name movclip
the code goes in the first frame of your actions layer
you should experement with the different settings.
i understand that coding fully but cant be arsed to explain it.
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Joined on 1/9/08